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Curvature Shrinks as Speed Runs Away

Irodov 1.41DifficultyDifficulty 3 of 5UniquenessUniqueness 3 of 5

Problem Irodov 1.41

A point moves along some plane curve. Its tangential acceleration is the constant wτ=aw_\tau = a and its normal acceleration grows with time as wn=bt4w_n = bt^4, with aa and bb positive constants; the point starts from rest at t=0t=0. Express the trajectory’s radius of curvature RR and the magnitude of the total acceleration ww as functions of the distance ss already covered.

A general point P on the plane trajectory, with the dashed osculating circle of radius R centered along the inward normal at P. The total acceleration w sums the tangential w_τ=a and the normal w_n=bt^4.

A general point PP on the plane trajectory, with the dashed osculating circle of radius RR centered along the inward normal at PP. The total acceleration w\vect w sums the tangential wτ=aw_\tau=a and the normal wn=bt4w_n=bt^4.

Given
  • wτ=aw_\tau=a
  • wn=bt4w_n=bt^4
  • v(0)=0, s(0)=0v(0)=0,\ s(0)=0
Find
R(s)R(s), w(s)w(s)

Solution

Step 1Speed and distance from the constant tangential acceleration

The tangential acceleration wτ=dv/dtw_\tau=dv/dt is the constant aa, with v(0)=0v(0)=0. One integration gives the speed; a second, using v=ds/dtv=ds/dt and s(0)=0s(0)=0, gives the distance covered.

v(t)=∫0ta dτ=ats(t)=∫0taτ dτ=at22(1) \begin{aligned} v(t) &= \int_0^t a\,d\tau = at \\ s(t) &= \int_0^t a\tau\,d\tau = \frac{at^2}{2} \end{aligned} \tag{1}
Step 2Eliminate time in favor of ss

Solving the distance relation of (1) for the time expresses tt through ss. Steps 3 and 4 both need this relation, so it is boxed here.

t=2sat = \sqrt{\dfrac{2s}{a}}
(2)

Substituting (2) into the speed v=atv=at of (1) puts the speed in terms of ss alone.

v=a2sa=a2⋅2sa\begin{align*}v &= a\sqrt{\frac{2s}{a}} \\ &= \sqrt{a^2\cdot\frac{2s}{a}}\end{align*}
v=2asv = \sqrt{2as}
(3)
Step 3The curvature radius from the normal acceleration

Writing the curvature relation for RR, substituting the given wn=bt4w_n=bt^4, then v2=2asv^2=2as from (3) and t2=2s/at^2=2s/a from (2),

R=v2wn=v2bt4=2asb(2s/a)2=2as⋅a24bs2\begin{align*}R &= \frac{v^2}{w_n} \\ &= \frac{v^2}{bt^4} \\ &= \frac{2as}{b\left(2s/a\right)^2} \\ &= \frac{2as\cdot a^2}{4bs^2}\end{align*}
R=a32bsR = \frac{a^3}{2bs}
(4)
Step 4The total acceleration as a function of ss

The two parts are perpendicular, so ww is their root sum of squares. Squaring (2) and raising it to the fourth power puts wn=bt4w_n=bt^4 in terms of ss first.

wn=b(2sa)2=4bs2a2w=wτ2+wn2=a2+(4bs2a2)2=a1+(4bs2a3)2\begin{align*}w_n &= b\left(\frac{2s}{a}\right)^2 = \frac{4bs^2}{a^2} \\ w &= \sqrt{w_\tau^2+w_n^2} = \sqrt{a^2+\left(\frac{4bs^2}{a^2}\right)^2} \\ &= a\sqrt{1+\left(\frac{4bs^2}{a^3}\right)^2}\end{align*}
w=a1+(4bs2a3)2w = a\sqrt{1+\left(\dfrac{4bs^2}{a^3}\right)^2}
(5)
Check

At s=0s=0 (the instant of release) the boxed formula gives w=aw=a, matching wτ=aw_\tau=a directly since wn=0w_n=0 there; and R→∞R\to\infty as s→0s\to0, meaning the trajectory starts out momentarily straight, consistent with zero normal acceleration at the start. Dimensionally wn=bt4w_n=bt^4 forces bb to carry units of m/s6\text{m/s}^6, and with that, a3/(bs)a^3/(bs) works out to a plain length, matching what RR must be.

Remark

The curvature radius falls off as 1/s1/s while the total acceleration grows like s2s^2 for large ss: the constant tangential push keeps building speed, and because wn=v2/Rw_n=v^2/R must supply an ever-growing normal acceleration to match the quartic time dependence, the geometry is forced to curve more and more sharply as the point travels farther, rather than settling into any fixed curve.