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Problem Irodov 1.265

A thin rigid hoop of radius RR and mass mm carries a small body AA fixed to it at the rim, and the body’s mass is also mm. The hoop rolls without slipping along a horizontal plane. Each time the body AA passes through its lowest position, the center of the hoop is moving with speed v0v_0. For what values of v0v_0 does the hoop keep rolling without ever bouncing, that is, without leaving the plane?

The hoop of mass m rolls to the right along the plane, turning at ω with its center at v_0. The body A, also of mass m, is fixed to the rim, drawn in its lowest position at the contact point.

The hoop of mass mm rolls to the right along the plane, turning at ω\omega with its center at v0\vect v_0. The body AA, also of mass mm, is fixed to the rim, drawn in its lowest position at the contact point.

Given
  • RR
  • hoop mass mm
  • mass of AA also mm
  • rolling without slipping
  • center speed v0v_0 when AA is lowest
Find
the values of v0v_0 for which the hoop never leaves the plane

Solution

Step 1The hoop’s own kinetic energy

Rolling without slipping locks the hoop’s angular velocity to the speed vv of its center, and all the mass of a thin hoop sits at the rim, so its moment of inertia about the central axis is the full mR2mR^2.

v=ωR,I=mR2v = \omega R, \qquad I = mR^2

Adding the translational and rotational parts,

Khoop=12mv2+12Iω2=12mv2+12mR2⋅v2R2\begin{align*}K_{\mathrm{hoop}} &= \frac{1}{2}mv^2 + \frac{1}{2}I\omega^2 \\ &= \frac{1}{2}mv^2 + \frac{1}{2}mR^2\cdot\frac{v^2}{R^2}\end{align*}
Khoop=mv2K_{\mathrm{hoop}} = mv^2
(1)
Half a turn later, with A at the top. The center, a distance R from the stationary contact point, moves with v; A, at distance 2R straight above it, moves with 2 v.

Half a turn later, with AA at the top. The center, a distance RR from the stationary contact point, moves with v\vect v; AA, at distance 2R2R straight above it, moves with 2v2\vect v.

Step 2Energy conservation between the two extreme positions

When AA is lowest it sits exactly at the contact point, which rolling without slipping makes instantaneously stationary, so AA then contributes no kinetic energy at all. Half a turn later AA is at the top, a height 2R2R higher. The contact point is instantaneously at rest, so every point’s speed is proportional to its distance from it, and AA, twice as far out as the center, moves at twice the center’s speed. The hoop’s own center stays at height RR throughout, so it neither gains nor loses potential energy. Writing the two total energies with vv for the center’s speed in the upper configuration, and taking the hoop’s own share from (1) at each end,

mv02=mv2+12m(2v)2+mg(2R)=3mv2+2mgR\begin{align*}mv_0^2 &= mv^2 + \frac{1}{2}m(2v)^2 + mg(2R) \\ &= 3mv^2 + 2mgR\end{align*}

and solving for v2v^2,

v2=v02−2gR3v^2 = \dfrac{v_0^2 - 2gR}{3}
(2)
Step 3What the ground has to push with at that instant

The plane acts on the system only through the normal force NN and a horizontal friction, so vertically the external forces are NN upward and the total weight 2mg2mg downward. Newton’s second law for the two bodies together equates their sum to the total rate of change of vertical momentum.

N−2mg=m (aC)y+m (aA)y(3) N - 2mg = m\,(a_{\mathrm{C}})_y + m\,(a_A)_y \tag{3}

The hoop’s center C\mathrm{C} rides at the constant height RR, so its vertical acceleration vanishes identically. The body AA turns about C\mathrm{C} on a circle of radius RR at angular velocity ω\omega, and at the moment it is at the top its centripetal acceleration points straight down while both its tangential acceleration and the acceleration of C\mathrm{C} itself are horizontal.

(aC)y=0,(aA)y=−ω2R=−v2R(a_{\mathrm{C}})_y = 0, \qquad (a_A)_y = -\omega^2R = -\frac{v^2}{R}

Substituting these into (3),

N=2mg−mv2RN = 2mg - \dfrac{mv^2}{R}
(4)
Step 4The condition for staying on the ground

A surface can push but not pull, so the hoop stays down only while NN remains non-negative. The instant with AA at the top is the one to test: it is the only configuration in which the whole of AA’s centripetal acceleration points straight down and its tangential acceleration drops out of the vertical balance completely, and it is there that NN first reaches zero as v0v_0 is raised. Imposing that condition on (4),

2mg−mv2R≥0v2≤2gR\begin{align*}2mg - \frac{mv^2}{R} &\ge 0 \\ v^2 &\le 2gR\end{align*}

Now bringing in the speed (2) that the launch condition actually delivers there,

v02−2gR3≤2gRv02−2gR≤6gR\begin{align*}\frac{v_0^2 - 2gR}{3} &\le 2gR \\ v_0^2 - 2gR &\le 6gR\end{align*}
v0≤8gR=22gRv_0 \le \sqrt{8gR} = 2\sqrt{2gR}
(5)
Check

Take the critical case v02=8gRv_0^2 = 8gR and look at the opposite configuration, AA at the bottom. There AA is at the contact point and its acceleration is purely centripetal, of magnitude v02/R=8gv_0^2/R = 8g, directed upward toward the center. The vertical balance (3) then gives N=2mg+8mgN = 2mg + 8mg, that is 10mg10mg, five times the total weight: the hoop presses hardest exactly when AA swings through the bottom, and hardest of all in the very case that leaves it on the point of lifting off half a turn later. The two answers also bracket sensibly, since NN runs from 10mg10mg to 00 over that half turn. Dimensionally gR\sqrt{gR} is a speed, as required.

Remark

The hoop’s own center never accelerates vertically at all, so the whole bouncing question belongs to the little body AA. What AA traces out as the hoop rolls is a cycloid, and at the top of each arch it is being swung round the hoop’s center on a circle of radius RR, at the speed vv it has relative to that center, which demands a downward force mv2/Rmv^2/R. The ground frame reaches the same number another way: there AA moves at 2v2v, but along a cycloid whose radius of curvature at the top of the arch is 4R4R. The only downward force available is the combined weight of hoop and body, and when the demand exceeds that supply the ground would have to pull the hoop down to keep it in contact, which it cannot do, so the hoop hops. That is the mechanism by which any wheel with an unbalanced mass on its rim starts to hammer once it is spun fast enough. The equality of the two masses matters to the number, not to the mechanism. Running the same two steps with hoop mass MM and body mass mm gives the critical launch speed v02=gR(x+3+4/x)v_0^2 = gR\left(x + 3 + 4/x\right) with x=M/mx = M/m, the top still being the configuration that binds for any hoop at least as heavy as AA. That does climb without limit as xx grows, but not from the outset: it falls from 8gR8gR at equal masses to 7gR7gR at x=2x=2 before turning upward, so a hoop twice AA’s mass starts to bounce at a lower launch speed than an equal one does.